NE Node Science Series: Meeting Teens Where They Are: Harnessing the Power of Digital Health Games to Impact Adolescent Behavioral Health (Oct. 16, 9am PT)

In this webinar from the Northeast Node’s Science Series, Dr. Lynn E. Fiellin will discuss the:
Role of Digital Health Games, like those developed by the play2PREVENT Lab, which can serve as effective tools for addressing adolescent mental health and substance use challenges by engaging youth where they are and providing scalable, cost-effective interventions.
Impact of User-Centric Game Development and examine the importance of involving adolescents in the design and development process of health-focused video games, ensuring relevance and effectiveness through iterative feedback and collaboration.
Efficacy of Evidence-Based Interventions reviewing the methodologies and outcomes of randomized controlled trials conducted to assess the impact of digital health games on health behaviors, such as opioid misuse prevention and mental health promotion among high-risk adolescents.